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Old 06-05-2008, 11:54 AM   #59 (permalink)
MarcusMaximus
Experienced Zuner
 
Join Date: Nov 2007
Posts: 131
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Quote:
Originally Posted by lpfansether View Post
I didn't try the older versions, but I still think that the enemy shots are a little hard to see. They're big which is cool and they're easy to see when you're not firing but I think it's the fact that they're constantly changing color that makes them harder to see. With your bullets coming out as tiny rainbow bullets and the smoke of the missiles as well as their bullets flying at you sometimes their bullets get lost in the confusion. Maybe making them one solid color that is easily seen against the background and your bullets one color instead of a rainbow as well. I'm not sure I think the bullets are still a work in progress.

What do the green power up balls do? I thought they would be to refill your life a bit but I couldn't figure it out.

The Missiles, once I got a bunch of them, not sure on the exact amount, the game seemed like it was getting too easy for a bit, then the enemies started coming out faster. I don't know if this is something you may want to change or if you're happy with the way it is. I don't even know if I like or dislike it but I would think you might want to put a cap on the amount of missiles you can accumulate.

I like the game so far it is actually my favorite 2D shooter on the Zune so far and I really appreciate how quickly you're pumping out the changes. I do think the ships need some graphical work and I might try to whip something up in Photoshop or Illustrator for you sometime soon. I don't know much about what kind of formats you're using and what resolution they need to be though. I guess I'll go through the game files and see if I can find the ones you're using now and maybe see if I can just play with it but overall keep up the good work man.
The green powerups increase your normal machine gun damage. For the missiles, there is a cap at 10. From there the missiles do more damage every level but you don't get any more... might reduce that to 8. For the ships, any size should do, it'll just get resized to 30x30 pixels. I guess the smaller the better. I've been thinking about changing the enemy bullets again, but haven't decided what to do yet. I want to make something that still looks good but is fairly obvious also so I'll be working on that.
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