Ok one last try before you go, replace those 2 lines with this
Quote:
if (GamePad.GetState(PlayerIndex.One).ThumbSticks.Lef t.X != 0)
{
pPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).T humbSticks.Left.X * 3.0f, 3.0f);
if (!gameStarted)
bPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).T humbSticks.Left.X * 3.0f, 3.0f);
}
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