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Experienced Zuner
Join Date: May 2008
Posts: 187
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Oh my goodness! The new graphics are amazing and the collision problem is pretty much gone. I definitely less than three (<3) the powerups, too. I apologize for my fangirl talk, but this is great
Here are some levels I made:
(Rainbow)
case #: level1 = new int[,]{
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,2,2,2,0,0,0,0},
{0,0,0,2,2,2,2,2,0,0,0},
{0,0,2,4,4,4,4,4,2,0,0},
{0,2,2,4,5,5,5,4,2,2,0},
{2,2,4,5,3,3,3,5,4,2,2},
{2,4,5,3,7,7,7,3,5,4,2},
{2,4,5,3,7,6,7,3,5,4,2},
{2,9,9,9,7,6,7,3,9,9,2},
{9,9,9,9,9,6,7,9,9,9,9},
{9,9,9,9,9,0,0,9,9,9,9},
{0,9,9,9,0,0,0,0,9,9,0}};
break;
case #: columns = 14;
break;
(Apple - fixed, hopefully)
case #: level1 = new int[,]{
{0,0,0,0,0,0,3,3,0,0,0},
{0,0,0,0,0,3,3,3,0,0,0},
{0,0,0,0,0,3,3,0,0,0,0},
{0,0,0,2,2,2,2,2,0,0,0},
{0,0,2,2,2,2,2,2,2,0,0},
{0,0,2,2,2,2,2,0,0,2,0},
{0,2,2,2,2,2,2,2,0,2,0},
{0,2,2,2,2,2,2,2,2,2,0},
{0,2,2,2,2,2,2,2,2,2,0},
{0,2,2,2,2,2,2,2,2,2,0},
{0,2,2,2,2,2,2,2,2,2,0},
{0,0,2,2,2,2,2,2,2,0,0},
{0,0,0,2,2,2,2,2,0,0,0}};
break;
case #: columns = 13;
break;
Edit: One more thing: I was playing a level (I think it was 8) and then there was one little green square up at the top and the ball was green (if that matters). It was the last one, and the game froze when the ball was touching the top left corner of it, and then my Zune turned off, not restarted.
Last edited by miceylulu; 05-24-2008 at 10:21 AM.

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