If a game has an error while playing it will reboot. Its likley a bug in the users code.
If you were playing the game while attached to visual studio then it would stop on the line of code and show you the problem so that you can report it to the person who developed that code.
As for firmware updates it depends on what was in the last firmware update - maybe that was enough to enable all future XNA releases. If not then I would expect there to be another firmware release along with the final release of GS 3.0. Currently scheduled for Holiday 2008 (no there is nothng more specific that that)
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Zman - XNA MVP
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