I have to say, I love this game.. BUT.. the rotations are NOT correct on the following pieces:
.:* z1
*:. z2
.... long bar
When each of these is rotated, it should look exactly the same in both of its "vertical" positions and both of its "horizontal" positions. For example, if the long bar is vertical, and then rotated two times, it should occupy the same column both times, but it does not - it shifts to the left. Similarly, when it is horizontal and rotated two times, it should occupy the same row (disregarding the effect of falling), but it does not - it shifts up.
Anybody know what I'm talking about? It bothers me to be rotating a piece to fit right next to its opening, only to find that it doesn't rotate the way it's supposed to, and I end up with a botched wall.
Other than this, EXCELLENT job with it!


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