View Single Post
Old 05-15-2008, 06:58 PM   #31 (permalink)
SimReality
Jr. Member
 
SimReality's Avatar
 
Join Date: May 2008
Location: Seattle, WA
Posts: 398
Reputation: 60
$zB: 341
Donate
Default

Quote:
Originally Posted by RandomVictim View Post
Yeah the zune's specs are better, but it's also bloated as ****. XNA is a horrible system. We(myself, and sorry to disrespect any other programmers on this board) probably aren't capable of making a game as efficiently coded. If we were to build a lean firmware designed for running games on zune it could possibly exceed Wolf 3D graphics but I doubt it would be possible on the bloated XNA bull---- handed to us by M$.
What makes XNA such a horrible system? I'm not just saying you are wrong, but if you a valid complaint I wish to hear it so that I can relay that to the team. They always want to hear what people think so they can make them better.
__________________
Nick Gravelyn
Microsoft MVP - DirectX/XNA

To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.



SimReality is offline   Reply With Quote