Quote:
Originally Posted by SimReality
Quite the contrary. Absolutely none of that code is usable on the Zune. All of that is native C++ whereas XNA games (and thus Zune games) must be written in C#. Translating from C++ to C# isn't impossible but it's far from fun. For a simple game like that it'd be easier to just write from scratch.
Either way I'm not going to make this game. Too much senseless violence in my opinion.
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Yeah... I figured that out too late.
I thought XNA was going to be compatible with all Visual Studio languages.