Quote:
Originally Posted by Ricardo Dawkins
I mean the graphics and the gameplay on that flash game can't take 16MB of RAM, right ?
Those ballons are 2D sprites, the same as every graphics on the game. What can take more than 16MB from that game ?
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Nah. You can fit a 4000x3000 image into 5 megabytes of space. With replication and some compression that game can easily fit within the limits. GW3 uses a lot of sprites and fits fine.